![]() vomit, have one value when under a roof and a lower value when unroofed. a granite chunk (beauty of -10) on a carpeted floor (beauty of +2) gives the tile a net beauty of -8.Ĭertain unsightly objects, i.e. The contents of a tile have a cumulative effect on its beauty i.e. Whereever your live, please let your government know you care more about supporting the people of Ukraine than you do about the price of gas.Terrain, flooring, objects, and plants attribute to a tile's beauty, which in turn can affect a colonist's mood. I am ashamed of these actions, taken in my name. The Dutch government, my government, has hinted that they are unwilling to accept Ukranian refugees, and has played a part in allowing Russia to have continued access to international finance. Many are afraid to impose heavy sanctions because the economic repercussions might loose them votes. They are balancing their conscience, and their desire to be re-elected. Leaders around the world are deciding on how to respond to Putins' aggression. If you don't know where to donate, Global Citizen maintains a list of charitable organizations active in the region. If you can, donate to the various charities providing humanitarian aid. I ask you to join me in supporting the people of Ukraine I can do little to influence the outcome of current affairs, but I will do whatever I can. The prospect of waking up to see my country at war is alien to me, as it must have seemed to most Ukrainians. The Russian army is invading a country without provocation, bombing civilians and murdering innocents. Putins' bloody campaign in Ukraine is illegal, and he will stop at nothing to get what he wants, when he wants it, no matter the cost. Innocent people are loosing their lives, and fighting for their continued freedom. Ukraine is being invaded by Russia, at the whim of a ruthless dictator. Normally, this is where I ask you to show you appreciation by buying me a coffee. Parts of this mod were created by, or derived from works created by Please do not decompile my mods, but use the original source code available on GitHub, so license information in the source code is preserved. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Parts of the code in this mod, and some of the content may be licensed by their original authors. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license. Do what you want, but give me credit.Īll original content (e.g. Please read this guide before creating a bug report,Īll current and past versions of this mod can be downloaded from GitHub.Īll original code in this mod is licensed under the MIT license. If you also have my Work Tab mod, you should be able to add this mod in an ongoing save. Adds a worktype, which in my tests gave errors on old savegames. In theory there is no real limit to the number of manager jobs that can be created. The manager will not touch designations that are set manually, nor will managers create jobs. Periodically, the manager will check if the assigned designations are still up-to-date, and make changes or delete designations where required. Once set, a colonist with the manager skill and worktype enabled will go to a manager station to figure out the best way to assign designations. You can manually set jobs in the new Manager tab on the bottom of the screen. Prioritize jobs, the manager will handle prioritizing jobs on worktables (however standard priority ordering across worktables still applies).Show pawns capable of a job, and set work status.Show stock and designated levels for the last day, month and year.Auto-butcher, tame and train according to your specifications.Restrict animals to specific areas (for example to separate male/female animals and prevent breeding). ![]() Set a target for animals (for four separate age/sex combinations), and pawns will auto-butcher and/or tame to manage your herd.Set an area to clear of all vegetation - make sure there's no possible cover or retreat for any hostiles that dare attack you.Automatically clear wind turbine catchment areas to ensure they're working at maximum efficiency.Set a target for wood, and never worry about designating lumber manually again!.Set an area to clear of all predators - keep your home area safe!.Set a target for meat, and never worry about designating hunting manually again!.The Production and Import & Export tabs are still disabled due to a lack of time. Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.Īdds a worktype, which is stored in the world, which means you need to start a new game after adding/removing this mod. ![]()
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